rust – rust-lang
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README 详细介绍
[Website][Rust] | [Getting started] | [Learn] | [Documentation] | [Contributing]
This is the main source code repository for [Rust]. It contains the compiler,
standard library, and documentation.
[Rust]: https://www.rust-lang.org/
[Getting Started]: https://www.rust-lang.org/learn/get-started
[Learn]: https://www.rust-lang.org/learn
[Documentation]: https://www.rust-lang.org/learn#learn-use
[Contributing]: CONTRIBUTING.md
Why Rust?
- Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrated with other languages.
- Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
- Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool ([Cargo]), auto-formatter ([rustfmt]), linter ([Clippy]) and editor support ([rust-analyzer]).
[Cargo]: https://github.com/rust-lang/cargo
[rustfmt]: https://github.com/rust-lang/rustfmt
[Clippy]: https://github.com/rust-lang/rust-clippy
[rust-analyzer]: https://github.com/rust-lang/rust-analyzer
Quick Start
Read ["Installation"] from [The Book].
["Installation"]: https://doc.rust-lang.org/book/ch01-01-installation.html
[The Book]: https://doc.rust-lang.org/book/index.html
Installing from Source
If you really want to install from source (though this is not recommended), see
INSTALL.md.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
For a detailed explanation of the compiler's architecture and how to begin contributing, see the rustc-dev-guide.
License
Rust is primarily distributed under the terms of both the MIT license and the
Apache License (Version 2.0), with portions covered by various BSD-like
licenses.
See LICENSE-APACHE, LICENSE-MIT, and
COPYRIGHT for details.
Trademark
[The Rust Foundation][rust-foundation] owns and protects the Rust and Cargo
trademarks and logos (the "Rust Trademarks").
If you want to use these names or brands, please read the
[Rust language trademark policy][trademark-policy].
Third-party logos may be subject to third-party copyrights and trademarks. See
[Licenses][policies-licenses] for details.
[rust-foundation]: https://rustfoundation.org/
[trademark-policy]: https://rustfoundation.org/policy/rust-trademark-policy/
[policies-licenses]: https://www.rust-lang.org/policies/licenses